Environment.ResultMultiPlayers module¶
ResultMultiPlayers.ResultMultiPlayers class to wrap the simulation results, for the multi-players case.
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class
Environment.ResultMultiPlayers.ResultMultiPlayers(nbArms, horizon, nbPlayers, means=None)[source]¶ Bases:
objectResultMultiPlayers accumulators, for the multi-players case.
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choices= None¶ Store all the choices of all the players
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rewards= None¶ Store all the rewards of all the players, to compute the mean
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pulls= None¶ Store the pulls of all the players
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allPulls= None¶ Store all the pulls of all the players
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collisions= None¶ Store the collisions on all the arms
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running_time= None¶ Store the running time of the experiment
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memory_consumption= None¶ Store the memory consumption of the experiment
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__dict__= mappingproxy({'__module__': 'Environment.ResultMultiPlayers', '__doc__': ' ResultMultiPlayers accumulators, for the multi-players case. ', '__init__': <function ResultMultiPlayers.__init__>, 'store': <function ResultMultiPlayers.store>, '__dict__': <attribute '__dict__' of 'ResultMultiPlayers' objects>, '__weakref__': <attribute '__weakref__' of 'ResultMultiPlayers' objects>})¶
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__module__= 'Environment.ResultMultiPlayers'¶
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__weakref__¶ list of weak references to the object (if defined)
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